Ubisoft’s long-awaited pirate adventure, Skull and Bones, has finally set sail, but its journey to release has been anything but smooth. This ambitious project has weathered a storm of delays, reboots, and controversies, earning it a notorious reputation as one of the most troubled games in recent memory. Let’s dive into the choppy waters of Skull and Bones’ development and see if it can escape the clutches of Davy Jones.
Charting a New Course: In 2013, Ubisoft set sail on a new adventure, aiming to create a revolutionary online pirate game. Initial concepts envisioned a 5v5 arena mode and a focus on competitive multiplayer. However, development proved tumultuous, with numerous internal reboots, scrapped prototypes, and leadership changes.
Six Swashbuckling Delays: The game’s release date became as elusive as buried treasure, facing a whopping six public delays. This constant postponement fuelled speculation and frustration among fans, leading to memes and jokes about the game’s seemingly eternal development loop.
From Arena to Open World: In 2020, a major pivotal turn saw the game ditch its competitive focus and embrace a vast open world, similar to classics like Sea of Thieves. This drastic shift required significant development work, further contributing to the delays.
Transparency or Treasure Chest?: Ubisoft faced criticism for its lack of communication throughout the development process. The long periods of silence added fuel to the fire of speculation and concern among fans. However, recent efforts at transparency, including a dedicated documentary, have shed some light on the challenges faced.
Will it Walk the Plank?: After years of waiting, Skull and Bones has finally launched into open beta. While initial impressions are mixed, with concerns about combat and repetitive gameplay, the game offers a beautiful world and engaging customization options. The future remains uncertain, and only time will tell if Skull and Bones can finally escape its troubled past and find its sea legs.